The Power You Seek, lies within your Mind.

Spells

Offensive | Defensive | Miscellaneous | Commands






Offensive Spells
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Cryokinetics:
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Skill Used: mental.corporeal.kinetic.target
Level Learned: 65

When cast on armours, it causes the dexterity of the owner to drop, as well as slightly damaging the armour. Used in tandem with Pyrokinetics, objects can be blown up.

Illusory Apparition:
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Skill Used: mental.incorporeal.thoughts.expressing
Level Learned: 40

Pretty decent summon spell, but there's really no place to use it in pk, for Fury psis.

Psychic Blast:
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Skill Used: mental.incorporeal.psi.offensive
Level Learned: 20

Used to be the main pk spell, now should only be used when fighting image guilds, because of it's ability to go through.

Pyrokinetics:
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Skill Used: mental.corporeal.kinetic.target
Level Learned: 75

When cast on armours, the owner of the armour will begin to take burn damage, and the spell also causes the armour/item to slowly melt.

Ravage Psyche:
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Skill Used: mental.incorporeal.psi.offensive
Level Learned: 80

Best xp spell in the game, hands down. Cheap casting cost, and good psychic damage, and it's area!

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Defensive Spells
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Focused Mind
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Skill Used:
mental.incorporeal.thoughts.perceiving/expressing
Level Learned: 150

Charm resist defensive spell, that also allows us to reduce the casting cost of spells, of whomever we cast this on

Psychic Field:
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Skill Used: mental.incorporeal.psi.defensive
Level Learned: 120

Blocks up to 5 spells targetted on you, including defensive spells. For the most part, with usual maxes, it gets to about 3, and will work at about 75%+

Sixth Sense:
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Skill Used: mental.incorporeal.thoughts.perceiving
Level Learned: 80

Best pk defensive spell we have, it runs off 2 fighting categories as well as mental.incorporeal.thoughts.percieving, the 2 categories are fighting.combat.dodging.melee, and fighting.combat.parry. Sixth Sense allows Special attack hits to be dodged.

Telekinetic Barrier:
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Skill Used: mental.corporeal.kinetic.self
Level Learned: 40

The best, and only armour spell we have. Protects well against the 3 physical types, and also has built in psi and fire resists,

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Miscellaneous Spells
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Clairsentience:
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Skill Used: mental.incorporeal.perception
Level Learned: 40

Locate spell, that allows you to see combat spam, and with a skill of percieving over 500, listen to says as well. Has limitations like the target being hidden/invis, or in org/guild.

Clairvoyance:
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Skill Used: mental.incorporeal.perception.visual
Level Learned: 20

Lesser Verious of Clairsentience, alows players to just be located, under the same limitations.

Forgetful Mind:
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Skill Used: mental.incorporeal.thoughts.expressing
Level Learned: 160

Most amazing spell I've ever come accross. It allows you to rip the knowledge of any spell or command that any target knows, from their minds, making them have to relearn or relog to regain the lost knowledge

Kinetic Disarm:
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Skill Used: mental.corporeal.kinetic.target
Level Learned: 120

Best defense is sometimes hidden inside misc or off spells, and Disarm is no acception. Disarms with a great rate, flinging the targets weapon a room away, or if a non dorpable weapon, puts it into their inventory

Levitate Item:
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Skill Used: mental.corporeal.kinetic.target
Level Learned: 80

Theft spell, basically. It allows you to use your kinetic powers to take anything in the inventory of any target, discounting worn armours, non droppable items, and held weapons

Mass Levitation:
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Skill Used: mental.corporeal.kinetic.other
Level Learned: 100

Calls upon an invisible porter, it's pretty cool to mess around with, it'll hold stuff for you, but be warned, if you get into combat, the porter will disappear, dorpping all your things

Postcognition:
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Skill Used: mental.incorporeal.perception
Level Learned: 10

Pretty cool level 0 spell, allows you to identify things about an item, like creation date and initial owner

Read Thoughts:
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Skill Used: mental.incorporeal.thoughts.perceiving
Level Learned: 20

Allows you to learn about a targets org, guild, and shows a list of some of the commands and spells that a target knows. use this if you want to be able to target certain spells and commands with Forgetful Mind.

Telepathy:
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Skill Used: mental.incorporeal.thoughts
Level Learned: 120

Creates a Min-Link channel, that can carry up to 20 people, 1 person/20 levels of thoughts.

Cause Insanity:
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Skill Used: mental.incorporeal.thoughts.expressing
Level Learned: 80

Good Pk spell, that can cause your target to cancel actions, flee from the room, and attack random things in the room as well.

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Commands


Skill: Ravage
Usage: ravage (target)
Cost : (Variable)
Minimum Level: 50th (overall)
Current Rating: (Variable)
Description:
The Ravage command brings the power of a Psionicist to bear by focusing the energy of their mind into a lethal, mental attack. Using a Psi Blade in conjunction with their skill in f.c.special, the master Psionicist can force their mind to penetrate an enemy's armour, inflicting dangerous wounds.


The Main attack of the Ravage Psionicist. It is powerful, and can only be used with a Ravage Psionicist's Psionic weapon.



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